I've been looking through the documentation and clicking around and I can't seem to find a way to send a message to SL to tell it to jump to an arbitrary position in the loop. I could probably do it through the scratch interface, but that would be really cluncky and would require keeping constant time outside of SL to keep the sratch going. Not really a practical or processor friendly solution. I have found a control that jumps back to the beginning ... so it seems like it shouldn't be an unreasonable feature to find.
Is there currently a way to do this?
Thanks
zach
