by jesse on Tue Jan 05, 2010 9:04 pm
There are two effective ways to stop, Pause, and Mute. Pause stops time from proceeding, un-pausing continues from where it left off. Mute keeps time running just silencing the loop output. At any time you can "Trigger" to start the loop from the top. There's no single function to stop and return to top without starting it. Is there a certain use-case that you have that requires it? Eg, what's the use of forcing it to be at the loop start when not running? When you do want to run, you just hit Trigger.